// Counter-Strike 1.6 ESK 2013 CommandMenu
// =================================================================================================
// Vizito Forumin  www.esportskosova.com
//  2013 By: LongHorn
// =================================================================================================
"0" ".::Powered By::." "say .:: LongHorn - Play Hard. Go Pro. - www.esportskosova.com ::.

"*" "Game Settings"
{
	"*" "Player: changes"
	{
		"*" "player: change name" 				 "messagemode name"
		"*" "player: change team" 
			{
			"*" "team: terrorist" 			 "chooseteam; jointeam 1; waits; slot2; cancelselect"
			"*" "team: counter" 			 "chooseteam; jointeam 2; waits; slot4; cancelselect"
			"*" "team: auto select" 			 "chooseteam; jointeam 5; waits; slot2; cancelselect"
			"*" "team: spectator" 			 "chooseteam; jointeam 6; waits; cancelselect"
			}
		"*" "player: change team" 				 "chooseteam"
	}
	"*" "Player: sensitivity"
	{
		"*" "sensitivity: zoom"
			{
			"*" "zoom: 0.4" 				 "zoom_sensitivity_ratio 0.40000"
			"*" "zoom: 0.6" 				 "zoom_sensitivity_ratio 0.60000"
			"*" "zoom: 0.8" 				 "zoom_sensitivity_ratio 0.80000"
			"*" "zoom: 1.0" 				 "zoom_sensitivity_ratio 1.00000"
			"*" "zoom: 1.2 (default)" 			 "zoom_sensitivity_ratio 1.20000"
			"*" "zoom: 1.4" 				 "zoom_sensitivity_ratio 1.40000"
			"*" "zoom: 1.6" 				 "zoom_sensitivity_ratio 1.60000"
			"*" "zoom: 1.8" 				 "zoom_sensitivity_ratio 1.80000"
			"*" "zoom: 2.0" 		                    	 "zoom_sensitivity_ratio 2.00000"
			}
		"*" "sensitivity: zoom" 				 "messagemode zoom_sensitivity_ratio"
		"*" "sensitivity: mouse"
			{
			"*" "mouse: 1.0" 				 "sensitivity 1.00000"
			"*" "mouse: 1.5" 				 "sensitivity 1.50000"
			"*" "mouse: 2.0" 				 "sensitivity 2.00000"
			"*" "mouse: 2.5" 				 "sensitivity 2.50000"
			"*" "mouse: 3.0" 				 "sensitivity 3.00000"
			"*" "mouse: 3.5" 				 "sensitivity 3.50000"
			"*" "mouse: 4.0" 				 "sensitivity 4.00000"
			"*" "mouse: 4.5" 				 "sensitivity 4.50000"
			"*" "mouse: 5.0" 				 "sensitivity 5.00000"
			}
		"*" "sensitivity: mouse" 				 "messagemode sensitivity"
	}
	"*" "Player: crosshair"
		{
		"*" "crosshair: dynamic"
			{
			"*" "dynamic crosshair: disable" 		 "cl_dynamiccrosshair 0"
			"*" "dynamic crosshair: enable" 		 "cl_dynamiccrosshair 1"
			}
		"*" "crosshair: translucent"
			{
			"*" "translucent: disable" 			 "cl_crosshair_translucent 0"
			"*" "translucent: enable" 			 "cl_crosshair_translucent 1"
			}
		"*" "crosshair: color"
			{
			"*" "color: translucent"
				{
				"*" "green" 			 "adjust_crosshair 0"
				"*" "red" 				 "adjust_crosshair 1"
				"*" "blue" 			 "adjust_crosshair 2"
				"*" "yellow" 			 "adjust_crosshair 3"
				"*" "light blue" 			 "adjust_crosshair 4"
				}
			"*" "color: non translucent"
				{
				"*" "green" 			 "adjust_crosshair 5"
				"*" "red" 				 "adjust_crosshair 6"
				"*" "blue" 			 "adjust_crosshair 7"
				"*" "yellow" 			 "adjust_crosshair 8"
				"*" "light blue" 			 "adjust_crosshair 9"
				}
			"*" "color: others"
				{
				"*" "black"                     		 "exec LHGUI/crosshair/black.cfg"
				"*" "white"			 "exec LHGUI/crosshair/white.cfg"
				"*" "blue"			 	 "exec LHGUI/crosshair/blue.cfg"
				"*" "green"			 "exec LHGUI/crosshair/green.cfg"
				"*" "orange"			 "exec LHGUI/crosshair/orange.cfg"	
				}	
			"*" "color: adjust crosshair" 			 "messagemode cl_crosshair_color"
		}
		"*" "crosshair: size"
			{
			"*" "size: small"				 "cl_crosshair_size small"
			"*" "size: medium"				 "cl_crosshair_size medium"
			"*" "size: large"				 "cl_crosshair_size large"
			}
		"*" "crosshair: on-off"
			{
			"*" "on-off: disable" 			 "cl_crosshair_color 0;cl_crosshair_translucent 1"
			"*" "on-off: enable" 			 "cl_crosshair_color 255;cl_crosshair_translucent 0"
			}
	}
	"*" "Player: console"
	{
		"*" "console: color"
			{
			"*" "color: black" 				 "exec LHGUI/console/black.cfg; say :)"
			"*" "color: cyan" 				 "exec LHGUI/console/cyan.cfg; say :)"
			"*" "color: dark green" 			 "exec LHGUI/console/darkgreen.cfg; say :)"
			"*" "color: deep sky" 			 "exec LHGUI/console/deepsky.cfg; say :)"
			"*" "color: gold" 				 "exec LHGUI/console/gold.cfg; say :)"
			}
		"*" "console: color"
			{
			"*" "color: green" 				 "exec LHGUI/console/green.cfg; say :)"
			"*" "color: grey" 				 "exec LHGUI/console/grey.cfg; say :)"
			"*" "color: light green" 			 "exec LHGUI/console/lightgreen.cfg; say :)"
			"*" "color: olive" 				 "exec LHGUI/console/olive.cfg; say :)"
			"*" "color: orange" 				 "exec LHGUI/console/orange.cfg; say :)"
			}
		"*" "console: color"
			{
			"*" "color: red orange" 			 "exec LHGUI/console/redorange.cfg; say :)"
			"*" "color: peru" 				 "exec LHGUI/console/peru.cfg; say :)"
			"*" "color: pink" 				 "exec LHGUI/console/pink.cfg; say :)"
			"*" "color: red" 				 "exec LHGUI/console/red.cfg; say :)"
			"*" "color: sky blue" 			 "exec LHGUI/console/skyblue.cfg; say :)"
			}
		"*" "console: color"
			{
			"*" "color: slate blue" 			 "exec LHGUI/console/slateblue.cfg; say :)"
			"*" "color: spring" 				 "exec LHGUI/console/spring.cfg; say :)"
			"*" "color: violet" 				 "exec LHGUI/console/violet.cfg; say :)"
			"*" "color: white" 				 "exec LHGUI/console/white.cfg; say :)"
			"*" "color: yellow" 				 "exec LHGUI/console/yellow.cfg; say :)"
			}
	}
	"*" "Player: settings"
	{
		"*" "settings: rates"
			{
			"*" "rates: lan" 				 "rate 25000;cl_rate 25000;cl_updaterate 101;cl_cmdrate 101"
			"*" "rates: broadband" 			 "rate 9999;cl_updaterate 30;cl_cmdrate 30"
			"*" "rates: isdn" 				 "rate 7000;cl_updaterate 25;cl_cmdrate 30"
			"*" "rates: 56k" 				 "rate 3500;cl_updaterate 20;cl_cmdrate 30"
			"*" "rates: custom" 			 	 "messagemode rate"
			}
		"*" "settings: updaterate" 			 	 "messagemode cl_updaterate"
		"*" "settings: cmd rate" 			 	 "messagemode cl_cmdrate"
		"*" "settings: cmd backup"          			 "messagemode cl_cmdbackup"
		"*" "settings: resend" 		                   	 "messagemode cl_resend"
		"*" "settings: interp"
			{
			"*" "interp: auto" 				"ex_interp 0"
			"*" "interp: 0.01" 				"ex_interp 0.01"
			"*" "interp: 0.09" 				"ex_interp 0.09"
			"*" "interp: 0.1" 				"ex_interp 0.1"
			"*" "interp: custom" 			"messagemode ex_interp"
			}
	}
	"*" "Player: weapon hands"
	{
		"*" "models: left"					 "cl_righthand 0"
		"*" "models: right"					 "cl_righthand 1"
		"*" "models: each"					 "cl_righthand -1"
	}
	"*" "Player: netgraph" 
		{
		"*" "netgraph: show"
			{ 
			"*" "show: netgraph off" 			 "net_graph 0"  
			"*" "show: netgraph 1" 			 "net_graph 1"
			"*" "show: netgraph 2" 			 "net_graph 2"
			"*" "show: netgraph 3" 			 "net_graph 3"
			}
		"*" "netgraph: position"
			{
			"*" "position: right" 				 "net_graphpos 1"
			"*" "position: middle" 			 "net_graphpos 2"
			"*" "position: left" 				 "net_graphpos 3"
			}
		"*" "netgraph: height"
			{
			"*" "height: -14" 				 "graphheight -14"
			"*" "height: 10"				 "graphheight 10"
			"*" "height: 32" 				 "graphheight 32"
			"*" "height: 64" 				 "graphheight 64"
			"*" "height: custom" 			 "messagemode graphheight"
			}
		"*" "netgraph: width"
			{
			"*" "width: 15" 				 "net_graphwidth 150"
			"*" "width: 27" 				 "net_graphwidth 270"
			"*" "width: 30" 				 "net_graphwidth 300"
			"*" "width: 64" 				 "net_graphwidth 640"
			"*" "width: custom" 				 "messagemode graphwidth"
			}

	}
	"*" "Player: show fps"
	{	
		"*" "show fps: disable" 				 "cl_showfps 0"
		"*" "show fps: enable" 				 "cl_showfps 1"
	}
	"*" "Player: radar type"
	{
		"*" "radar type: transparent"				 "cl_radartype 0"
		"*" "radar type: solid"				 "cl_radartype 1"
	}
	"*" "Player: center id"
	{
		"*" "center id: disable" 				 "hud_centerid 0"
		"*" "center id: enable" 				 "hud_centerid 1"
	}
	"*" "Player: menu type"
	{	
		"*" "menu type: classic"				 "setinfo _vgui_menus 0"
		"*" "menu type: vgui"   				 "setinfo _vgui_menus 1"
	}
	"*" "Player: auto weapon switch"
	{
		"*" "auto weapon switch: disable"			 "setinfo _cl_autowepswitch 0"
		"*" "auto weapon switch: enable"			 "setinfo _cl_autowepswitch 1"
	}	
}
"*" "Volume"
{
	"*" "volume: effects"	
	{
		"*" "volume 0.0" 					 "volume 0.0"
		"*" "volume 0.2" 					 "volume 0.2"
		"*" "volume 0.4" 					 "volume 0.4"
		"*" "volume 0.6" 					 "volume 0.6"
		"*" "volume 0.8" 					 "volume 0.8"
		"*" "volume 1.0" 					 "volume 1.0"
		"*" "volume 1.2" 					 "volume 1.2"
		"*" "volume 1.4" 					 "volume 1.4"
		"*" "volume 1.6" 					 "volume 1.6"
		"*" "volume 1.8" 					 "volume 1.8"
		"*" "volume 2.0" 					 "volume 2.0"		
	}	
	"*" "volume: mp3"	
	{
		"*" "volume 0.0" 					 "MP3Volume 0.0"
		"*" "volume 0.1" 					 "MP3Volume 0.1"
		"*" "volume 0.2" 					 "MP3Volume 0.2"
		"*" "volume 0.3" 					 "MP3Volume 0.3"
		"*" "volume 0.4" 					 "MP3Volume 0.4"
		"*" "volume 0.5" 					 "MP3Volume 0.5"
		"*" "volume 0.6" 					 "MP3Volume 0.6"
		"*" "volume 0.7" 					 "MP3Volume 0.7"
		"*" "volume 0.8" 					 "MP3Volume 0.8"
		"*" "volume 0.9" 					 "MP3Volume 0.9"
		"*" "volume 1.0" 					 "MP3Volume 1.0"		
	}
	"*" "volume: play mp3" 					 "menump3"
	"*" "volume: stop mp3" 					 "mp3 stop"
}
"*" "zBots"
{
	"*" "zbots: quota"
		{
			"*" "quota: 01 bots"			"bot_quota 1"
			"*" "quota: 03 bots"			"bot_quota 3"
			"*" "quota: 05 bots"			"bot_quota 5"
			"*" "quota: 07 bots"			"bot_quota 7"
			"*" "quota: 09 bots"			"bot_quota 9"
			"*" "quota: 11 bots"			"bot_quota 11"
			"*" "quota: 13 bots"			"bot_quota 13"
			"*" "quota: 15 bots"			"bot_quota 15"
			"*" "quota: 17 bots"			"bot_quota 17"
			"*" "quota: 19 bots"			"bot_quota 19"
			"*" "quota: custom"				"messagemode bot_quota"
		}
	"*" "zbots: use"
		{
		"*" "use: pistols"
			{
			"*" "disable"				"bot_allow_pistols 0"
			"*" "enable"				"bot_allow_pistols 1"
			}
		"*" "use: smgs"
			{
			"*" "disable"				"bot_allow_sub_machine_guns 0"
			"*" "enable"				"bot_allow_sub_machine_guns 1"
			}
		"*" "use: rifles"
			{
			"*" "disable"				"bot_allow_rifles 0"
			"*" "enable"				"bot_allow_rifles 1"
			}
		"*" "use: snipers"
			{
			"*" "disable"				"bot_allow_snipers 0"
			"*" "enable"				"bot_allow_snipers 1"
			}
		"*" "use: machine guns"
			{
			"*" "disable"				"bot_allow_machine_guns 0"
			"*" "enable"				"bot_allow_machine_guns 1"
			}
		"*" "use: shotguns"
			{
			"*" "disable"				"bot_allow_shotguns 0"
			"*" "enable"				"bot_allow_shotguns 1"
			}
		"*" "use: grenades"
			{
			"*" "disable"				"bot_allow_grenades 0"
			"*" "enable"				"bot_allow_grenades 1"
			}
		"*" "use: shield"
			{
			"*" "disable"				"bot_allow_shield 0"
			"*" "enable"				"bot_allow_shield 1"
			}
		}
	"*" "zbots: weapons"
		{
			"*" "weapons: knives"			"bot_knives_only 1"
			"*" "weapons: pistols "			"bot_pistols_only 1"
			"*" "weapons: rifles"			"bot_rifles_only 1"
			"*" "weapons: snipers "			"bot_snipers_only 1"
			"*" "weapons: all weapons"			"bot_all_weapons 1"
                              	  }
	"*" "zbots: difficulty"
		{
			"*" "difficulty: easy"			"bot_difficulty 0"
			"*" "difficulty: normal"			"bot_difficulty 1"
			"*" "difficulty: hard"				"bot_difficulty 2"
			"*" "difficulty: expert"			"bot_difficulty 3"
		}
	"*" "zbots: radio"
		{
			"*" "radio: disable"				"bot_chatter off"
			"*" "radio: minimal"				"bot_chatter minimal"
			"*" "radio: normal"				"bot_chatter normal"
			"*" "radio: standard"			"bot_chatter radio"
		}
	"*" "zbots: quick add"
		{
			"*" "quick add: tr"				"bot_add_t"
			"*" "quick add: ct"				"bot_add_ct"
			"*" "quick add: random"			"bot_add"
		}
	"*" "zbots: join team"
		{
			"*" "join team: tr"				"bot_join_team t"
			"*" "join team: ct"				"bot_join_team ct"
			"*" "join team: random"			"bot_join_team any"
			"*" "join team: misc"
				{
				"*" "join: before player"		"bot_join_after_player 0"
				"*" "join: after player"		"bot_join_after_player 1"
				}
		}
	"*" "zbots: objectives"
		{
			"*" "objectives: bots complete"		"bot_defer_to_human 0"
			"*" "objectives: humans complete"		"bot_defer_to_human 1"
		}
	"*" "zbots: rogues"
		{
			"*" "rogues: disable"			"bot_allow_rogues 0"
			"*" "rogues: enable"			"bot_allow_rogues 1"
		}
	"*" "zbots: stop"
		{
			"*" "stop: disable"	        			"bot_stop 0"
			"*" "stop: enable"				"bot_stop 1"
		}
	"*" "zbots: walk"
		{
			"*" "walk: disable"	        			"bot_walk 0"
			"*" "walk: enable"				"bot_walk 1"
		}
       	"*" "zbots: others"
		{
			"*" "others: bot kick"	        		"bot_kick"
			"*" "others: bot kill"				"bot_kill"
		}
       	"*" "zbots: prefix"						"messagemode bot_prefix"
}
"*" "Server"
{
	"*" "server: rcon"
	{
		"*" "server: maps"
		{ 
			"*" "maps:"
			{
				"*" "maps: airstrip"     	                      "rcon changelevel de_airstrip"
				"*" "maps: aztec"       	                      "rcon changelevel de_aztec"
				"*" "maps: cobble"      	                      "rcon changelevel de_cbble"
				"*" "maps: chateau"	                      "rcon changelevel de_chateau"
				"*" "maps: cpl fire"     	                      "rcon changelevel de_cpl_fire"
				"*" "maps: cpl mill"     	                      "rcon changelevel de_cpl_mill"
				"*" "maps: dust"       	                      "rcon changelevel de_dust"
				"*" "maps: dust2"      	                      "rcon changelevel de_dust2"
				"*" "maps: esl autumn"	                      "rcon changelevel de_esl_autumn"
				"*" "maps: forge"                                          "rcon changelevel de_forge"
			}
			"*" "maps:"
			{
				"*" "maps: inferno"       	                      "rcon changelevel de_inferno"
				"*" "maps: lite"           	                      "rcon changelevel de_lite"
				"*" "maps: mirage"     	                      "rcon changelevel de_mirage"
				"*" "maps: nuke"       	                      "rcon changelevel de_nuke"
				"*" "maps: piranesi" 	                      "rcon changelevel de_piranesi"
				"*" "maps: prodigy" 	                      "rcon changelevel de_prodigy"
				"*" "maps: russka"       	                      "rcon changelevel de_russka"
				"*" "maps: storm"      	                      "rcon changelevel de_storm"
				"*" "maps: survivor"	                      "rcon changelevel de_survivor"
				"*" "maps: torn"       	                      "rcon changelevel de_torn"
			}
			"*" "maps:"
			{
				"*" "maps: train"         	                      "rcon changelevel de_train"
				"*" "maps: tuscan"    	                      "rcon changelevel de_tuscan"
				"*" "maps: vegas"        	                      "rcon changelevel de_vegas"
				"*" "maps: vertigo"     	                      "rcon changelevel de_vertigo"
				"*" "maps: speedrun"	                      "rcon changelevel cs_speedrun"
			}
		} 
		"*" "server: cvars"
		{
			"*" "cvars: startmoney"
			{
				"*" "startmoney: 800" 		"rcon mp_startmoney 800"
				"*" "startmoney: 1000" 		"rcon mp_startmoney 1000"
				"*" "startmoney: 5000" 		"rcon mp_startmoney 5000"
				"*" "startmoney: 10000" 		"rcon mp_startmoney 10000"
				"*" "startmoney: 16000"		"rcon mp_startmoney 16000"
				"*" "startmoney: custom"		"messagemode rcon mp_startmoney"
			}
			"*" "cvars: roundtime"
			{
				"*" "roundtime: 1.45 min." 	             	"rcon mp_roundtime 1.75"
				"*" "roundtime: 2.00 min." 		"rcon mp_roundtime 2"
				"*" "roundtime: 4.00 min." 		"rcon mp_roundtime 4"
				"*" "roundtime: 6.00 min." 		"rcon mp_roundtime 6"
				"*" "roundtime: 8.00 min." 		"rcon mp_roundtime 8"
				"*" "roundtime: custom"		"messagemode rcon mp_roundtime"
			}
			"*" "cvars: buytime"
			{
				"*" "buytime: 00 sec." 		"rcon mp_buytime 0"
				"*" "buytime: 15 sec." 		"rcon mp_buytime 0.25"
				"*" "buytime: 30 sec." 		"rcon mp_buytime 0.5"
				"*" "buytime: 60 sec." 		"rcon mp_buytime 1"
				"*" "buytime: 90 sec." 		"rcon mp_buytime 1.5"
				"*" "buytime: custom"		"messagemode rcon mp_buytime"
			}
			"*" "cvars: freezetime"
			{
				"*" "freezetime: 00 sec." 		"rcon mp_freezetime 0"
				"*" "freezetime: 04 sec." 		"rcon mp_freezetime 4"
				"*" "freezetime: 06 sec." 		"rcon mp_freezetime 6"
				"*" "freezetime: 10 sec." 		"rcon mp_freezetime 10"
				"*" "freezetime: 15 sec." 		"rcon mp_freezetime 15"
				"*" "freezetime: custom"		"messagemode rcon mp_freezetime"
			}	
			"*" "cvars: c4 timer"
			{
				"*" "c4 timer: 30 sec." 		"rcon mp_c4timer 30"
				"*" "c4 timer: 35 sec." 		"rcon mp_c4timer 35"
				"*" "c4 timer: 40 sec." 		"rcon mp_c4timer 40"
				"*" "c4 timer: 45 sec." 		"rcon mp_c4timer 45"
				"*" "c4 timer: 50 sec." 		"rcon mp_c4timer 50"
				"*" "c4 timer: custom"		"messagemode rcon mp_c4timer"
			}
			"*" "cvars: map timelimit"
			{
				"*" "timelimit: 00 min"		"rcon mp_timelimit 0"
				"*" "timelimit: 15 min"		"rcon mp_timelimit 15"
				"*" "timelimit: 20 min"		"rcon mp_timelimit 20"
				"*" "timelimit: 30 min"		"rcon mp_timelimit 30"
				"*" "timelimit: 60 min"		"rcon mp_timelimit 60"
				"*" "timelimit: custom"		"messagemode rcon mp_timelimit"
			}
			"*" "cvars: death camera"
			{
				"*" "camera: anyone"		"rcon mp_fadetoblack 0; rcon mp_forcecamera 0"
				"*" "camera: team only"		"rcon mp_fadetoblack 0; rcon mp_forcecamera 2"
				"*" "camera: first-person"		"rcon mp_fadetoblack 0; rcon mp_forcecamera 3"
				"*" "camera: fade to black"		"rcon mp_fadetoblack 1"
			}
			"*" "cvars: footsteps"
			{
				"*" "footsteps: disable"		"rcon mp_footsteps 0"
				"*" "footsteps: enable"		"rcon mp_footsteps 1"
			}
			"*" "cvars: friendly fire"
			{
				"*" "friendly fire: disable" 		"rcon mp_friendlyfire 0"
				"*" "friendly fire: enable" 		"rcon mp_friendlyfire 1"
			}
			"*" "cvars: pause"
			{
				"*" "pause: disable" 		"rcon pausable 0"
				"*" "pause: enable" 		"rcon pausable 1"
			}
		}
		"*" "server: esl"
		{
			"*" "esl: 1on1 settings"
			{
				"*" "1on1 mr12" 			"exec LHGUI/server/rcon/esl/e1on1.cfg"
				"*" "1on1 aim" 			"exec LHGUI/server/rcon/esl/e1on1aim.cfg"
				"*" "1on1 eas" 			"exec LHGUI/server/rcon/esl/e1on1eas.cfg"
				"*" "1on1 fml" 			"exec LHGUI/server/rcon/esl/e1on1fun.cfg"
				"*" "1on1 quick"			"exec LHGUI/server/rcon/esl/e1on1quick.cfg"
			}
			"*" "esl: team settings"
			{
				"*" "2on2 mr12" 			"exec LHGUI/server/rcon/esl/e2on2.cfg"
				"*" "2on2 eas" 			"exec LHGUI/server/rcon/esl/e2on2eas.cfg"
				"*" "2on2 quick"			"exec LHGUI/server/rcon/esl/e2on2quick.cfg"
				"*" "3on3" 			"exec LHGUI/server/rcon/esl/e3on3.cfg"
				"*" "3on3 +fml"			"exec LHGUI/server/rcon/esl/efunmap.cfg"
			}
			"*" "esl: 5on5 settings"
			{
				"*" "5on5 mr12"			"exec LHGUIs/server/rcon/esl/e5on5mr.cfg"
				"*" "5on5 eas"			"exec LHGUI/server/rcon/esl/e5on5eas.cfg"
				"*" "5on5 atl"			"exec LHGUI/server/rcon/esl/e5on5atl.cfg"
				"*" "5on5 co"			"exec LHGUI/server/rcon/esl/e5on5co.cfg"
			}
		}
		"*" "server: settings"
		{       
			"*" "settings: 1on1" 			"exec LHGUI/server/rcon/match/1on1.cfg"
			"*" "settings: 5on5" 			"exec LHGUI/server/rcon/match/5on5.cfg"
			"*" "settings: overtime mr-3" 			"exec LHGUI/server/rcon/match/ot-mr3.cfg"
			"*" "settings: overtime mr-5" 			"exec LHGUI/server/rcon/match/ot-mr5.cfg"
			"*" "settings: training" 			"exec LHGUI/server/rcon/match/training.cfg"
			"*" "settings: warmup" 			"exec LHGUI/server/rcon/match/warmup.cfg"
			"*" "settings: live!" 				"exec LHGUI/server/rcon/match/start.cfg"
		}
		"*" "server: spectators" 
		{       
			"*" "spectators: disable" 			"rcon allow_spectators 0"
			"*" "spectators: enable" 			"rcon allow_spectators 1"
		} 
		"*" "server: restart round" 
		{       
			"*" "restart round: 1 sec" 			"rcon sv_restartround 1"
			"*" "restart round: 2 sec" 			"rcon sv_restartround 2"
			"*" "restart round: 3 sec" 			"rcon sv_restartround 3"
		}
		"*" "server: passwords" 
		{      
			"*" "passwords: eas" 			"exec LHGUI/server/rcon/password/eas.cfg"
			"*" "passwords: eps" 			"exec LHGUI/server/rcon/password/eps.cfg" 
			"*" "passwords: esl" 			"exec LHGUI/server/rcon/password/esl.cfg"
			"*" "passwords: fw" 			"exec LHGUI/server/rcon/password/fw.cfg"
			"*" "passwords: pcw" 			"exec LHGUI/server/rcon/password/pcw.cfg"
			"*" "passwords: custom" 			"exec LHGUI/server/rcon/password/custom.cfg"
		}
	}
	"*" "server: local"
	{
		"*" "server: maps"
		{  
			"*" "maps:"
			{
				"*" "maps: airstrip"     	               "changelevel de_airstrip"
				"*" "maps: aztec"       	               "changelevel de_aztec"
				"*" "maps: cobble"      	               "changelevel de_cbble"
				"*" "maps: chateau"	               "changelevel de_chateau"
				"*" "maps: cpl fire"     	               "changelevel de_cpl_fire"
				"*" "maps: cpl mill"     	               "changelevel de_cpl_mill"
				"*" "maps: dust"       	               "changelevel de_dust"
				"*" "maps: dust2"      	               "changelevel de_dust2"
				"*" "maps: esl autumn"	               "changelevel de_esl_autumn"
				"*" "maps: forge"       	               "changelevel de_forge"
			}
			"*" "maps:"
			{
				"*" "maps: inferno"       	               "changelevel de_inferno"
				"*" "maps: lite"           	               "changelevel de_lite"
				"*" "maps: mirage"     	               "changelevel de_mirage"
				"*" "maps: nuke"       	               "changelevel de_nuke"
				"*" "maps: piranesi" 	               "changelevel de_piranesi"
				"*" "maps: prodigy" 	               "changelevel de_prodigy"
				"*" "maps: russka"       	               "changelevel de_russka"
				"*" "maps: storm"      	               "changelevel de_storm"
				"*" "maps: survivor"	               "changelevel de_survivor"
				"*" "maps: torn"       	               "changelevel de_torn"
			}
			"*" "maps:"
			{
				"*" "maps: train"                                     "changelevel de_train"
				"*" "maps: tuscan"    	               "changelevel de_tuscan"
				"*" "maps: vegas"        	               "changelevel de_vegas"
				"*" "maps: vertigo"     	               "changelevel de_vertigo"
				"*" "maps: speedrun"	               "changelevel cs_speedrun"
			}	
		} 
		"*" "server: cvars"
		{
			"*" "cvars: startmoney"
			{
				"*" "startmoney: 800" 		"mp_startmoney 800"
				"*" "startmoney: 1000" 		"mp_startmoney 1000"
				"*" "startmoney: 5000" 		"mp_startmoney 5000"
				"*" "startmoney: 10000" 		"mp_startmoney 10000"
				"*" "startmoney: 16000"		"mp_startmoney 16000"
				"*" "startmoney: custom"		"messagemode mp_startmoney"
			}
			"*" "cvars: roundtime"
			{
				"*" "roundtime: 1.45 min." 	             	"mp_roundtime 1.75"
				"*" "roundtime: 2.00 min." 		"mp_roundtime 2"
				"*" "roundtime: 4.00 min." 		"mp_roundtime 4"
				"*" "roundtime: 6.00 min." 		"mp_roundtime 6"
				"*" "roundtime: 8.00 min." 		"mp_roundtime 8"
				"*" "roundtime: custom"		"messagemode mp_roundtime"
			}
			"*" "cvars: buytime"
			{
				"*" "buytime: 00 sec." 		"mp_buytime 0"
				"*" "buytime: 15 sec." 		"mp_buytime 0.25"
				"*" "buytime: 30 sec." 		"mp_buytime 0.5"
				"*" "buytime: 60 sec." 		"mp_buytime 1"
				"*" "buytime: 90 sec." 		"mp_buytime 1.5"
				"*" "buytime: custom"		"messagemode mp_buytime"
			}
			"*" "cvars: freezetime"
			{
				"*" "freezetime: 00 sec." 		"mp_freezetime 0"
				"*" "freezetime: 04 sec." 		"mp_freezetime 4"
				"*" "freezetime: 06 sec." 		"mp_freezetime 6"
				"*" "freezetime: 10 sec." 		"mp_freezetime 10"
				"*" "freezetime: 15 sec." 		"mp_freezetime 15"
				"*" "freezetime: custom"		"messagemode mp_freezetime"
			}	
			"*" "cvars: c4 timer"
			{
				"*" "c4 timer: 30 sec." 		"mp_c4timer 30"
				"*" "c4 timer: 35 sec." 		"mp_c4timer 35"
				"*" "c4 timer: 40 sec." 		"mp_c4timer 40"
				"*" "c4 timer: 45 sec." 		"mp_c4timer 45"
				"*" "c4 timer: 50 sec." 		"mp_c4timer 50"
				"*" "c4 timer: custom"		"messagemode mp_c4timer"
			}
			"*" "cvars: map timelimit"
			{
				"*" "timelimit: 00 min"		"mp_timelimit 0"
				"*" "timelimit: 15 min"		"mp_timelimit 15"
				"*" "timelimit: 20 min"		"mp_timelimit 20"
				"*" "timelimit: 30 min"		"mp_timelimit 30"
				"*" "timelimit: 60 min"		"mp_timelimit 60"
				"*" "timelimit: custom"		"messagemode mp_timelimit"
			}
			"*" "cvars: death camera"
			{
				"*" "camera: anyone"		"mp_fadetoblack 0;mp_forcecamera 0"
				"*" "camera: team only"		"mp_fadetoblack 0;mp_forcecamera 2"
				"*" "camera: first-person"		"mp_fadetoblack 0;mp_forcecamera 3"
				"*" "camera: fade to black"		"mp_fadetoblack 1"
			}
			"*" "cvars: footsteps"
			{
				"*" "footsteps: disable"		"mp_footsteps 0"
				"*" "footsteps: enable"		"mp_footsteps 1"
			}
			"*" "cvars: friendly fire"
			{
				"*" "friendly fire: disable" 		"mp_friendlyfire 0"
				"*" "friendly fire: enable" 		"mp_friendlyfire 1"
			}
			"*" "cvars: pause"
			{
				"*" "pause: disable" 		"pausable 0"
				"*" "pause: enable" 		"pausable 1"
			}
		}
		"*" "server: settings"
		{       
			"*" "settings: 5on5" 			"exec LHGUI/server/local/5on5.cfg"
			"*" "settings: training" 			"exec LHGUI/server/local/training.cfg"
			"*" "settings: warmup" 			"exec LHGUI/server/local/warmup.cfg"
			"*" "settings: live!" 				"exec LHGUI/server/local/start.cfg"
		}
		"*" "server: restart round" 
		{       
			"*" "restart round: 1 sec" 			"sv_restartround 1"
			"*" "restart round: 2 sec" 			"sv_restartround 2"
			"*" "restart round: 3 sec" 			"sv_restartround 3"
		}
		"*" "server: passwords" 
		{      
			"*" "passwords: cpl" 			"echo password: cpl;	sv_password cpl"
			"*" "passwords: eps" 			"echo password: eps;	sv_password eps" 
			"*" "passwords: esl" 			"echo password: esl;	sv_password esl"
			"*" "passwords: pcw" 			"echo password: pcw;	sv_password pcw"
			"*" "passwords: hltv" 			"echo password: hltv;	sv_password hltv"
		}
		"*" "server: password" 				"messagemode sv_password"
		"*" "server: spectators" 
		{       
			"*" "spectators: disable" 			"allow_spectators 0"
			"*" "spectators: enable" 			"allow_spectators 1"
		} 
		"*" "server: hostname" 				"messagemode hostname"
	}
}
"*" "Media"
{       
	"*" "media: demos"
                                            {
	                            MAP de_aztec				"*" "demos: record" 
				{
				TEAM1 "*" "de aztec tr"		"stop; record demos/aztec-tr;say_team demo: aztec tr pov demo - recording."
				TEAM2 "*" "de aztec ct"		"stop; record demos/aztec-ct;say_team demo: aztec ct pov demo - recording."
				}
	                            MAP de_cbble				"*" "demos: record" 
				{
				TEAM1 "*" "de cbble tr"		"stop; record demos/cbble-tr; say_team demo: cbble tr pov demo - recording."
				TEAM2 "*" "de cbble ct"		"stop; record demos/cbble-ct; say_team demo: cbble ct pov demo - recording."
				}
	                            MAP de_dust2				"*" "demos: record" 
				{
				TEAM1 "*" "de dust2 tr"		"stop; record demos/dust2-tr;say_team demo: dust2 tr pov demo - recording."
				TEAM2 "*" "de dust2 ct"		"stop; record demos/dust2-ct;say_team demo: dust2 ct pov demo - recording."
				}
	                            MAP de_esl_autumn				"*" "demos: record" 
				{
				TEAM1 "*" "de esl autumn tr"		"stop; record demos/esl_autumn-tr;say_team demo: esl_autumn tr pov demo - recording."
				TEAM2 "*" "de esl autumn ct"		"stop; record demos/esl_autumn-ct;say_team demo: esl_autumn ct pov demo - recording."
				}
	                            MAP de_forge				"*" "demos: record" 
				{
				TEAM1 "*" "de forge tr"		"stop; record demos/forge-tr;say_team demo: forge tr pov demo - recording."
				TEAM2 "*" "de forge ct"		"stop; record demos/forge-ct;say_team demo: forge ct pov demo - recording."
				}
	                            MAP de_inferno				"*" "demos: record" 
				{
				TEAM1 "*" "de inferno tr"		"stop; record demos/inferno-tr;say_team demo: inferno tr pov demo - recording."
				TEAM2 "*" "de inferno ct"		"stop; record demos/inferno-ct;say_team demo: inferno ct pov demo - recording."
				}
	                            MAP de_mirage				"*" "demos: record" 
				{
				TEAM1 "*" "de mirage tr"		"stop; record demos/mirage-tr;say_team demo: mirage tr pov demo - recording."
				TEAM2 "*" "de mirage ct"		"stop; record demos/mirage-ct;say_team demo: mirage ct pov demo - recording."
				}
	                            MAP de_nuke				"*" "demos: record" 
				{
				TEAM1 "*" "de nuke tr"		"stop; record demos/nuke-tr; say_team demo: nuke tr pov demo - recording."
				TEAM2 "*" "de nuke ct"		"stop; record demos/nuke-ct; say_team demo: nuke ct pov demo - recording."
				}
	                            MAP de_train				"*" "demos: record" 
				{
				TEAM1 "*" "de train tr"		"stop; record demos/train-tr;say_team demo: train tr pov demo - recording."
				TEAM2 "*" "de train ct"		"stop; record demos/train-ct;say_team demo: train ct pov demo - recording."
				}
	                            MAP de_tuscan				"*" "demos: record" 
				{
				TEAM1 "*" "de tuscan tr"		"stop; record demos/tuscan-tr;say_team demo: tuscan tr pov demo - recording."
				TEAM2 "*" "de tuscan ct"		"stop; record demos/tuscan-ct;say_team demo: tuscan ct pov demo - recording."
				}
				"*" "demos: record manually"  	"messagemode record"
				"*" "demos: playdemo" 		"messagemode playdemo"
				"*" "demos: viewdemo" 		"messagemode viewdemo"
				"*" "demos: stop" 			"stop"
                                            }
	"*" "media: screenshots"                                                                 
                                            {
	                                                       "*" "screenshots: normal"                "scrsnapshot"
		                                       "*" "screenshots: score"                  "scrscoreboard"
		                                       "*" "screenshots: graphscore"         "scrgraphscore"
		                                       "*" "screenshots: console"               "scrconsole"
		                                       "*" "screenshots: status"                 "scrstatus"
		                                       "*" "screenshots: rcon status"         "scrrconstatus"
                                            }
	"*" "media: statistic"                                                                 
                                            {
	                                                       "*" "statistic: players"                      "toggleconsole;listplayers"
	                                                       "*" "statistic: stats"                          "toggleconsole;stats"
		                                       "*" "statistic: status"                        "toggleconsole;status"
                                            }
	"*" "media: condump"					"condump"
}
"*" "Misc"                                                                 
{
            	 "*" "misc: show scores"                                                          	"+showscores"
            	 "*" "misc: all information"                                                      		"infos"
            	 "*" "misc: map description" 		                               		"showbriefing"
            	 "*" "misc: time left" 		                                	"timeleft"
            	 "*" "misc: drop weapon"                                                         	"drop"
            	 "*" "misc: clean console"                                                         	"clear"
}
"*" "Game" 
{
	"*" "game: graphic"
		{
			"*" "graphic: minmodels"
				{
				"*" "minmodels: disable" 		"cl_minmodels 0"
				"*" "minmodels: enable" 		"cl_minmodels 1"
				}
			"*" "graphic: shadows"
				{
				"*" "shadows: disable"		"cl_shadows 0"
				"*" "shadows: enable"		"cl_shadows 1"
				}
			"*" "graphic: weather effects"
				{
				"*" "weather effects: disable"		"cl_weather 0"
				"*" "weather effects: enable" 	"cl_weather 1"
				}
			"*" "graphic: detail textures"
				{
				"*" "detail textures: disable" 		"r_detailtextures 0"
				"*" "detail textures: enable" 		"r_detailtextures 1"
				}
			"*" "graphic: polygon offset"
				{
				"*" "polygon offset: ati" 		"gl_polyoffset 0.1"
				"*" "polygon offset: nvidia" 		"gl_polyoffset 4"
				}
		}
	"*" "game: hud"
		{	
			"*" "hud: fastswitch"
				{
				"*" "fastswitch: disable"		"hud_fastswitch 0"
				"*" "fastswitch: enable"		"hud_fastswitch 1"
				}
			"*" "hud: draw"
				{
				"*" "draw: disable" 			"hud_draw 0"
				"*" "draw: enable" 			"hud_draw 1"
				}
			"*" "hud: radar"
				{
				"*" "radar: disable" 			"hideradar"
				"*" "radar: enable" 			"drawradar"
				}
			"*" "hud: saytext"
				{
				"*" "saytext: disable" 		"hud_saytext 0"
				"*" "saytext: enable" 		"hud_saytext 1"
				}
			"*" "hud: time saytext" 			"messagemode hud_saytext_time"
			"*" "hud: time history" 			"messagemode hud_drawhistory_time"
			"*" "hud: time deathnotice" 			"messagemode hud_deathnotice_time"
		}
	"*" "game: resolution"
		{
		"*" "resolution: 640 x 480" 				"_setvideomode 640 x 480;_restart"
		"*" "resolution: 800 x 600" 				"_setvideomode 800 x 600;_restart"
		"*" "resolution: 1024 x 768" 				"_setvideomode 1024 x 768;_restart"
                                "*" "resolution: 1280 x 1024" 				"_setvideomode 1280 x 1024;_restart"
		}
	"*" "game: connect"					"messagemode connect"
	"*" "game: disconnect"		 			"roundend"
	"*" "game: quit" 						"quit"
}
"*" "Links"
{
	"*" "links: GUI" 						"say Powered By: LongHorn"
	"*" "links: ESK" 						"say visit : http://www.esportskosova.com"
	"*" "links: Facebook" 					"say ESK at Facebook: http://facebook.com/esportskosova"
	"*" "links: Twitter" 						"say ESK at twitter: http://twitter.com/#!/esportskosova"
	"*" "links: Youtube" 						"say ESK at youtube: http://www.youtube.com/esportskosova"
}
"*" "FPS Booster" 		                                                                        "exec fpsboost.cfg;waits;say FPS Booster Loaded By:LongHorn"
"*" "Ping Booster"		                                                                                "exec pingboost.cfg;waits;say Ping Booster Loaded By:LongHorn"
"*" ".:: Close ::."		                                                                                "-commandmenu"


// Counter-Strike 1.6 ESK 2013 CommandMenu
// =================================================================================================
// Vizito Forumin  www.esportskosova.com
//  2013 By: LongHorn
// =================================================================================================